Relentless Evil to heal up party, especially Brides without vampire fangs. Fate, when I needed absolute sure my Bride will stun, or on skeleton which was going to attack an enemy with many buffs - each attack was critical in that case. Bone Spear, also for removing blocks from enemies at 1 and 2 position. Hail of Teeth, used mostly to remove 2 blocks from a backliner enemy, or as a coup-de-grace on nearly dead foe. However, that hammer which removes 1 block and 1 ward at the start of fight might also be fine. weapon: Grappling Hook, switched for Spirit Spear when I got one, then returned to slot. I was pondering a bit about Spiked Rings for extra wrath, but removing one block at the start of fight was too big merit to pass it by. ring: 1st that one for extra architect's souls, then Ring of Decay. I also used Spirit Mail once I've found it. armor: Unstable Armor was very helpful, although Robes of Potence, Enchanted Clothing, or Ribcage Armor is also fine. necklace: Fortune Magnet, very important as we want to get 100% crit chance for brides. Werewolf: Furious Swing, Ancient Curse, Stymie, Tear to Pieces, Sudden Ambush, Full Moon Skeleton: Sudden Strike, Forceful Lesson, Mystic Fortitude, Endless Mediocrity, Vorpal Smite, Dismissive Banger Brides: Lungpiercer, Flames of Passionate Love, Deadly Watch, Adore Him, Get Away Of Him!, Master's Rose Werewolf - Drop of Divinity, Jester's Visage Skeleton - Enchanted Bone, Lantern of Souls Bride2 - Drop of Divinity, Burning Blood Bride1 - Drop of Divinity, Essence of Mind Here is my party I managed to complete 6 floors on More Pain difficulty, without losing a single minion. I bet many, if not all, of us are tinkering how to use it effectively, as when it comes to details it is not as easy to use as one might think (which means it is pretty well balanced). Not so long ago we have been given a new minion, a great-looking Werewolf.
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